The Cardano ecosystem needs innovative methods to enhance education and boost adoption. Engaging products are crucial to promote learning and understanding of Cardano, fostering community growth.
Develop interactive quiz games for Cardano with a dedicated website. Self paced quizzes, live tournaments with leaderboards, gamification, prizes in ADA catering to all from beginners to experts.
This is the total amount allocated to Cardano Quizzes.
There are no additional applicants. The main applicant is the account of our dev group and my account is also tagged as I lead the group.
We plan to integrate with a third party platform 'https://quizizz.com/' to develop the quizzing experience since it provides most of the features we are looking for and since we are familiar with the platform from prior experience. It has a proven track record and so we do not expect any delays or issues with respect to licensing or reliability.
Due to the nature of this product open sourcing fully is not applicable. The platform will be a public website that is free for anyone to use. We will also make reports about the games events publicly available on the website. The content of the quiz cannot be made public until a quiz is published. This is a product to boost Cardano’s adoption and strengthen the community.
SDG goals:
Ensure inclusive and equitable quality education and promote lifelong learning opportunities for all
SDG subgoals:
By 2030, substantially increase the number of youth and adults who have relevant skills, including technical and vocational skills, for employment, decent jobs and entrepreneurship
By 2030, ensure that all learners acquire the knowledge and skills needed to promote sustainable development, including, among others, through education for sustainable development and sustainable lifestyles, human rights, gender equality, promotion of a culture of peace and non-violence, global citizenship and appreciation of cultural diversity and of culture’s contribution to sustainable development
Key Performance Indicator (KPI):
Proportion of youth and adults with information and communications technology (ICT) skills, by type of skill
Extent to which (i) global citizenship education and (ii) education for sustainable development are mainstreamed in (a) national education policies; (b) curricula; (c) teacher education; and (d) student assessment
Universal Human Rights Index (UHRI):
#proposertoolsdg
The problem:
Cardano has a strong community and is poised for exponential growth to become the leading financial operating system of the world. However, there is a lack of innovative products that can not only support the existing community but also attract new members. Despite its technical brilliance, cutting-edge features such as the EUTXO model and being among the most decentralized blockchains, Cardano's adoption and community expansion requires conscious efforts to achieve their full potential.
The current resources provided by IOHK's blogs, community projects, and the CF, while informative, primarily consist of non-interactive media.
Our approach:
We envision a transformation in the way individuals explore and comprehend Cardano, making it an engaging and interactive experience. We aim to gamify the learning process and incorporate rewards. This end result should promote an environment that both nurtures the existing community and entices new participants.
Our solution
We propose to implement interactive and gamified online quizzes, specifically tailored to cater to different user categories. These quizzes will be stratified based on the audience's experience level and preferences, offering options such as difficulty levels or specific topics to cater to individual interests. The content will cater to everyone in the community like general ADA holders, builders, influencers, D-Reps etc. By leveraging an innovative gaming experience the product will help to spread awareness about Cardano
HIghlights of the quiz games:
We believe that this solution can revolutionize the way people learn and interact with Cardano for both new and existing community members. To appreciate the user experience this solution will provide, please watch the gameplay recording linked below. This is a promotional recording of the gameplay experience made from an assorted set of quiz questions covering different topics. Actual games will be categorized across general, assorted and technical categories.
Demo
https://www.youtube.com/watch?v=bTNSLCVmwEYHow will the project function?
The two key components of this project are the project website and the quizzes that get published there.
The website will be one stop place for the quizzes published allowing discovery, search of quizzes. It will provide announcements of upcoming events and reports of past events. The quizzes as such provide the gaming experience.
The target users group of the platform involve everyone associated with the Cardano ecosystem. General ADA holders can use the games to be better informed about Cardano. Developers can use the technical quizzes to test and improve their technical knowledge. Community can use the live events for fun, engagement or education. Eg: Catalyst town halls and community get together can use live quizzes. Social media influencers and content creators can use the platform to glean facts and help tackle misinformation.
The interactive user experience in this solution can also be leveraged to create effective training programmes. For example, D-Reps can be trained using a series of games designed specifically. Similarly games can be prepared to be used in events associated with CIP-1694 workshops and awareness campaigns. If funded we will be reaching out to IOG, CF and others during the course of this project to offer these services and include it in the future roadmap.
Future scope: We have presented a project scope such that we bring the product to the market with its best features and build a user base within the project duration. Future roadmap may include
One of the primary areas of focus for the challenge is creation or improvement of different products that provide value to the Cardano community and ecosystem. Our solution directly addresses this objective by introducing an innovative product that serves multiple purposes: educating, entertaining, and strengthening the community. This solution will not only enrich the existing community experience but also attract a wider audience to the vibrant Cardano ecosystem.
The project aims to offer the following:
The impact this will generate for Cardano are
As for quantitative measures, we expect all quiz games to be attempted by more than 1000 users on an average within the span of a year. We expect the product to be popular among the community and its twitter handle to have more than 10K followers in a year's time.
We intend to measure the success of the project by the level of accomplishment of the project goals and intended impact for the Cardano ecosystem.
Educate and strengthen the community
Engagement and leisure
In the short term, this will serve the ecosystem as a tool to enhance knowledge and awareness, entertain and engage.
In the long term, this is intended to be a gaming product focussed solely on Cardano which educates people about Cardano, its design and philosophy, features, elements of its ecosystem and community solutions and achievements. It can act as a unique gateway for a new community member to discover Cardano and gain knowledge through fun-filled games.
The project will be spread out over 7 months based on milestones and breakdown of activities. The outputs of each milestone starting from the first milestone is publicly verifiable and usable. Each milestone will output new quiz games. The second milestone will also provide a public website. The outputs will be shared with the community through our twitter handle at each stage. The website will host the reports of game events that have taken place for public access. In addition, the usual Catalyst project reporting will be performed.
With regard to opportunities out of this project, we would like the community groups to host live games in their community meetings or get togethers. We are open to working with other community members who would like to create games that suit their requirements.
At various points in the project timeline we intend to collect user feedback which will be used to adjust the content created for the subsequent milestones. The aggregate insights collected till the end of the project will guide us to finalize the future roadmap of the project in terms of the types of games, topics, difficulty level, periodicity of events and other features.
I am a professional software engineer with over 8 years of experience and Plutus Pioneer from Cohort-1. I have worked as a freelancer and as a software engineering consultant. For over 2 years, I have been actively involved in the Cardano space. During that time I have worked as content creator for Genius Yield's Genius Academy, writing specifically on the subjects ‘Cardano’ and ‘Blockchain’.
With a strong technical skill set befitting a senior engineer, I am currently engaged in coordination and project management roles. I lead a small group of developers, coordinating client projects. Leveraging my experience, I will oversee the website development, working closely with a contracted senior web developer or an equivalent team.
We are also experienced with the Catalyst process. Our team has been funded in Fund-9 and the project was closed out without delay. See public project on the public reporting document here : (Project id - 900183)
The implementation plan lays out activities that will be done by the team/myself, what work can be sourced through contract and which software licenses are required. The work that can be sourced from outside is traditional Web 2.0 development which as such does not pose a risk of supply side disruption.
The largest number of man hours for this project will come from myself and I will be able to dedicate 75% of my work time on a daily basis if the project is funded.
The main goals of the project are
Goal 1: Act as a platform for fun and informative quizzing experience for Cardano. Act as a repository of learner resources for community existing and new members to use.
Validation:
Goal 2: Be a platform for constructive leisure and community engagement.
Validation:
Goal 3: Become a popular product and a long term asset in the Cardano ecosystem.
Validation:
Engaging user experience is the key for achieving the above goals and for that we leverage gamified interfaces and interactive features. Additionally we have presented a thorough implementation plan with clear timelines.
MIlestone 1: Project initiated with the launch of online quiz games.
Key activities:
Timeline: 4 weeks
Estimated Cost: $ 5135 (17100 ADA)
Success criteria: 25 or more participants play each quiz by the end of month one.
Milestone 2: Developed 12 self paced quiz games across general and technical categories and website launched.
Key activities:
Timeline: 8 weeks
Estimated Cost: $ 10570 (35200 ADA)
Success criteria:
20% or more month to month growth in participants for quiz games and in twitter following. More than 100 participants across all quizzes. Website live with published quizzes, announcements and reports.
Milestone 3: Hosted a live gaming event for the community with prizes in ADA. 16 quizzes published in total and available on the website.
Key activities:
Timeline: 4 weeks.
Estimated Cost: $ 2255 ( 7500 ADA)
Success criteria:
More than 30 participants for the first live quiz. Website up to date with new quizzes. Analysis of report to guide subsequent content creation.
Milestone 4: Hosted a total of three live gaming events for the community with prizes in ADA. 20 quizzes published in total and available on the website.
Key activities:
Timeline: 8 weeks
Estimated cost: $6160 (20500 ADA)
Success criteria:
All key activities completed
More than 100 participants across all live games.
Positive feedback and suggestions from the community.
Milestone 5: A live quiz event featured in a Catalyst townhall or a community event.
Key activities:
Timeline: 4 weeks
Estimated Cost: $1685 (5600 ADA)
Success criteria: Showcase a live event in the Catalyst townhall or a community meet up. Website shows higher number of hits as per google analytics. >20 % growth in number of quiz takers over pervious month owing to higher visibility through townhall /community meetings.
At the end of Milestone 5, the project complete and all published quizzes available as self paced games. At that time we would announce future roadmap on the website as well as prepare and submit close out report.
MIlestone 1: Project initiated with the launch of online quiz games.
Deliverables:
Outputs:
Documentation:
Intended outcomes:
We will measure progress through the statistics from the games and the response on twitter by way of likes, retweets and mentions.
Milestone 2: Developed 12 self paced quiz games across general and technical categories and website launched.
Deliverables:
Outputs
Documentation
Intended outcomes:
We will measure progress through the statistics from the quiz games, twitter following and the traffic on the website.
Milestone 3: Hosted a live gaming event for the community with prizes in ADA. 16 quizzes published in total and available on the website.
Deliverables:
Outputs:
Documentation:
Intended outcomes:
We will measure progress through the statistics from the quiz games, feedback from the live event, social media sentiment & website traffic.
Milestone 4: Hosted a total of three live gaming events for the community with prizes in ADA. 20 quizzes published in total and available on the website.
Deliverables:
Outputs:
Documentation:
Intended outcomes:
We will measure the statistics and feedback from the live events to assess if the adjustments incorporated in content based on previous feedback (collected as a key activity under milestone 3) has had a positive effect. We will measure responses from IOG and others about showcasing the project, from Catalyst and other groups about using live games during their events.
Milestone 5: 20 quizzes published in total and available on the website. A live quiz event featured in a Catalyst townhall or a community event.
Deliverables:
Outputs:
Documentation:
Intended outcomes:
We will measure overall user activity on the website and social media following. We will measure interest from IOG and other teams for including the interactive quizzes into their training programs or workshop material.
Research, content creation, project management, 1 head count for 7 months @~1685/month = ~ 11800 // 39300 ADA
Quizizz software license for 2 years at annual subscription rate @ $450 x 2 // 3100 ADA
Website development and hosting
Prize money for 3 live events, 1900 ADA x 3 // 5700 ADA
Total (rounded off) : 86000 ADA
The cost of the project is split across content creation/project management, website development, cloud hosting and software licenses.
The costs were calculated as follows.
For project manager and content creator role : The average annual industry wages in my region is approx $25000 for project manager and $20000 for a lead technical writer. I will be splitting my time roughly equally between 2 roles and so an average annual rate is arrived at as ~$22500. I will be dedicating 75% of my time towards this project. A detailed breakdown of hours of effort across different milestones is given above.
We also add in a tax adjustment factor since payment received in ADA attracts a flat 30% tax.
The cost is calculated as given below
75% of 22.5K x 7/12 x 1.2 (factor to reduce burden due to higher flat tax rates for payment received in ADA) = $11800 ~ 39300 ADA
For senior full stack developer:
The market rate of a lead full stack developer on a contract basis is estimated at $30000 p.a. or $2500/month.
The cost for a contract for 3 months is calculated as 2500 x 3 x 1.2 (tax adjustment factor) = $9000 ~ 31000 ADA
Prize money is calculated as a 2000 ADA for each live event (to be split as 1000,600,300 for 1st,2nd & 3rd places) = 3 x 1900 = 5700 ADA
Monthwise breakdown is estimated as shown here:
We are a group of experienced Software Engineers/Plutus Pioneers. We have been active in the Cardano space for over two years. The team’s Github repo showcases most of our work on Cardano
Github: https://github.com/lambdacc
Previously completed catalyst project: https://github.com/lambdacc/plutus-rest-wrapper
Team member working on this project:
Reshma Mohan
A professional senior software engineer with over 8 years of experience. Plutus Pioneer from Cohort 1. Prior experience in writing technical articles on the subjects ‘Cardano’ and ‘Blockchain’.
LinkedIn: www.linkedin.com/in/reshmhn Twitter: https://twitter.com/reshmhn
Responsibilities: Project management, content research and game creation, host live events, Manage social media handle and catalyst / community reporting.
Additional work to be hired on contract basis
1 senior full stack developer or an equivalent contract for 3 months responsible for website design and development. We will source this resource likely from teams/people we have experience in the past for Web2.0 projects depending on the availability and cost.