Last updated 6 months ago

Ascent Rivals - Marketing Gaming Events In-Person & Online

Problem

Cardano lacks presence at major game conventions and online events, leaving 3B gamers in a $300B industry untapped, unaware, and off-chain.

Solution

We will showcase Cardano, its games, and projects at major conventions and online tournaments to raise awareness and onboard new users.

Total to date

This is the total amount allocated to Ascent Rivals - Marketing Gaming Events In-Person & Online.

50,000 $ADA
Total funds requested
93
Total votes cast
9.49M
Votes yes
8.38M
Votes abstain

About this idea

Team

Michael Yagi – CEO & Cofounder

https://www.linkedin.com/in/michaelyagi/

  • Technical and gaming background specializing in strategy, untapped markets, design, and technical architecture.
  • DigiPen Alumni; shipped 3 titles at 2K Games.
  • One of the fastest promoted software engineers at Tableau.
  • Top 0.1–5% player in Starcraft, League, Valorant, Chess, Clash Royale, and Street Fighter.
  • Additional experience and references available upon request.

David Yagi – COO & Cofounder

https://x.com/NFTCollector

  • Experienced operator in finance, strategy, market timing, operations, and community growth.
  • Founded the industry’s #1 crypto merchandise store.
  • Revitalized a bankrupt vitamin chain into a multimillion-dollar profit business within two years.
  • Competitive background: Rank 1 worldwide in Starcraft 2 (2v2) and multiple 1v1 Grandmaster accounts simultaneously.

Steven George – Developer & Cofounder

https://www.linkedin.com/in/stevenbgeorge/

  • One of three engineers on Ascent: Rivals, with responsibilities spanning engine, full stack, physics, gameplay, networking, and multiplayer.
  • DigiPen Alumni; Principal Architect Engineer.
  • Built custom C++ game and graphics engines.
  • Recognized at PAX Rising award, later revealed the dev team consisted of only two engineers.

Stanley Hayes – Developer & Cofounder

https://www.linkedin.com/in/stanleyhayes/

  • One of three engineers on Ascent: Rivals, specializing in rendering, shaders, maps, and gameplay.
  • DigiPen Alumni; experience at Nvidia, Unreal Engine, and Fortnite.
  • Built custom C++ game and graphics engines.
  • Shared PAX Rising recognition for a two-person development team.

Chris Chung – Business Development & Cofounder

https://www.linkedin.com/in/christopher-j-chung/

  • Leads partnerships and business operations.
  • Successfully exited Coding Dojo, one of the top three coding bootcamps globally.

Cliff Garvis – Developer

https://www.linkedin.com/in/cliff-garvis-5394b380/

  • Full-stack architect and game backend. Aiken wagering contracts, Midnight private account payouts, and blockchain integrations.
  • DigiPen Alumni; former developer at Level 11 and Nintendo.
  • Built custom C++ game and graphics engines.

Ming Chi – Artist

https://www.artstation.com/cmajore

  • 3D generalist, concept, model, rig, texture
  • Sony Interactive and Nexon.
  • Top 100 Artstation artist.

Oscar – Sound

https://www.linkedin.com/in/oscar-coen/

  • Sound effects
  • Respawn Entertainment, Riot Games
  • Winner of 7 audio awards from Star Wars