Last updated 6 months ago
Cardano currently lacks a market-ready game that can engage the 3 billion mainstream gamers and drive large-scale onboarding.
Building off early award-winning traction, Ascent Rivals will launch globally, breaking through to the next million gamers through competitive gaming and paving the way for more cardano games.
This is the total amount allocated to Ascent Rivals - Onboarding Next Million Users.
Please provide your proposal title
Ascent Rivals - Onboarding Next Million Users
Enter the amount of funding you are requesting in ADA
800000
Please specify how many months you expect your project to last
12
Please indicate if your proposal has been auto-translated
No
Original Language
en
What is the problem you want to solve?
Cardano currently lacks a market-ready game that can engage the 3 billion mainstream gamers and drive large-scale onboarding.
Supporting links
Does your project have any dependencies on other organizations, technical or otherwise?
No
Describe any dependencies or write 'No dependencies'
No dependencies.
Will your project's outputs be fully open source?
Yes
License and Additional Information
All smart contracts and related blockchain integrations developed for this project will be fully open-sourced under the MIT license, ensuring transparency, reuse, and community contribution.
Please choose the most relevant theme and tag related to the outcomes of your proposal
Gaming
Describe your established collaborations.
Our collaborations span gaming, automotive, and blockchain leaders. MSI and Starforge provide hardware and tournament sponsorships. Shelby Automotive and Saleen grant official rights for in-game likeness and marketing. AccelByte supports backend integration and aligns with our Cardano roadmap. Midnight provides solutions architects for unannounced features. Together, these partnerships ensure legitimacy, scalability, and visibility for Ascent: Rivals as Cardano’s flagship game.
Describe funding commitments.
Genun has been in full-time development for 3.5 years without receiving catalyst funding to date and committed to another year of building. Requested funds are for increasing quality, content, and majority to go-to-market spend.
Describe your key performance metrics.
Key performance metrics include
To date, Ascent: Rivals has achieved over 10,000 hours of organic playtesting with a 7% Day-30 stickiness, surpassing many industry benchmarks. Based on the Hydra Doom example, our early limited testing alone would have generated over 2 billion on-chain transactions, highlighting the scale of adoption and throughput potential for Cardano
Please describe your proposed solution and how it addresses the problem
Ascent Rivals has earned awards like PAX Rising and DreamHack Indie Playground, and is the only Web3 game featured on Steam. With no token, or NFT incentives, or prior catalyst funding, it has generated 10,000+ organic play hours, 4,000+ wishlists, and average playtime of 5+ hours.
With Catalyst support, we aim to complete Ascent Rivals for full release next year, targeting ‘Indie Game of the Year’ recognition and positioning it as a flagship product that showcases the strength of Cardano by elevating visual polish across maps, cosmetics, unlockables, ship parts, and environments. The game’s high skill ceiling and natural spectator appeal have already driven player retention above industry benchmarks, positioning Ascent to attract sticky, long-term users and by extension loyal Cardano users.
Our solution extends beyond gameplay into a full ecosystem of engagement:
We have already established partnerships with leading brands including MSI, Starforge, Shelby, Dirtfish, Saleen, and AccelByte. These partners provide credibility, sponsorships, and marketing reach. As we expand into global beta, we will engage additional mainstream brands to sponsor tournaments, further amplifying visibility and adoption.
Community empowerment is also a core part of the solution. We have built tournament-hosting tools that allow players, guilds, or sponsors to run their own competitions with custom rules, prizes, and advertising. Team owners can require token-gated participation, enabling NFT collections and communities to field teams, create rivalries, and build dedicated fan bases, mirroring the prestige and passion of traditional sports.
Ascent: Rivals is not just a game but a scalable ecosystem designed to onboard the next million users to Cardano. By combining award-winning gameplay, seamless blockchain integration, and a proven track record of Tier-1 partnerships, our solution will transform Cardano from a finance-first chain into a platform embraced by the world’s 3 billion traditional gamers.
Data shows that standout indie titles such as Rocket League have onboarded over 100 million users. With its early traction, Ascent: Rivals is well-positioned to onboard the next one million users to Cardano.


Please define the positive impact your project will have on the wider Cardano community
Ascent: Rivals will have transformative impact on the Cardano ecosystem by addressing the chain’s largest untapped audience of traditional gamers and converting them into long-term, loyal users transacting daily. Its impact spans adoption, gamer validation, and enterprise validity.
Mass User Onboarding: With more than 3 billion gamers worldwide, onboarding even a small fraction creates exponential growth for Cardano. By enabling wallet creation directly from Steam, Xbox, and PlayStation logins, Ascent eliminates the technical barriers that currently prevent mainstream gamers from engaging with blockchain. This seamless onboarding will make Cardano the first blockchain many gamers experience, driving significant expansion of the ecosystem.
High-Volume On-Chain Activity: Unlike passive dApps, Ascent’s gameplay is designed around frequent value exchange. Players steal and spend in-game currency, purchase cosmetics, enter tournaments, and sponsor teams—each of which triggers an on-chain transaction. Tournament payouts, player sponsorships, and in-game billboard purchases further amplify sustained activity. This creates not just user growth but recurring transaction volume, proving Cardano’s throughput and utility in a fast-paced consumer market.
Game Industry & Enterprise Validation: Collaborations with MSI, Starforge, Shelby, Saleen, and AccelByte demonstrate Cardano’s ability to support Tier-1 partnerships. These brands bring not only co-marketing reach into gaming and automotive audiences but also legitimacy that signals to other enterprises that Cardano is a viable partner for global consumer-facing applications. This credibility is essential for attracting additional developers, investors, and industry leaders into the ecosystem.
Community Tools and Grassroots Growth: Ascent provides tooling for communities to create and manage their own tournaments, set prize structures, and host in-game advertising. By enabling NFT collections and DAOs to token-gate teams and competitions, the game gives Web3 communities new ways to expand their culture and rivalries on Cardano. This not only strengthens grassroots participation but also mirrors the dynamics of traditional sports fandoms, creating sticky cultural engagement.
Flagship Showcase for Cardano Adoption: Just as Rocket League scaled from indie recognition to 100+ million players, Ascent is positioned to become Cardano’s flagship consumer product. By securing mainstream attention through award recognition, high-skill competitive play, and global tournaments, Ascent demonstrates that Cardano can power experiences beyond finance and RWAs. This proof point will catalyze further development in gaming, esports, entertainment, and consumer adoption.
Ascent: Rivals positions Cardano as the blockchain that bridges Web2 and Web3 gaming, proves high-volume consumer use cases, attracts Tier-1 enterprise attention, and empowers communities with new tools for ownership and engagement. Its success will deliver measurable adoption outcomes while cementing Cardano’s legitimacy as a platform for global consumer applications.
What is your capability to deliver your project with high levels of trust and accountability? How do you intend to validate if your approach is feasible?

Our team has the proven capability to deliver Ascent: Rivals at a high level of trust and accountability. The core development team consists of accomplished game developers and DigiPen alumni with experience shipping titles at major studios and scaling complex projects. This expertise is complemented by business operators with a track record of growing and managing successful ventures in finance, strategy, and community development, ensuring both technical excellence and operational sustainability.
Our achievements to date demonstrate credibility and execution capacity. Ascent: Rivals has won multiple awards and received global recognition at leading industry events. Highlights include the Google Web3 Award (2023, ~500 attendees), PAX West Audience Choice (2023, ~120,000 attendees), DreamHack Indie Atlanta (2024, ~40,000 attendees), and Games Dubai Expo (2024, ~23,000 attendees) where we shared the stage with Com2Us leadership. At PAX Rising (2024, ~130,000 attendees), one of the most prestigious recognitions for emerging indie titles, Ascent was awarded as a top upcoming game. Winning PAX Rising is often followed by securing “Indie Game of the Year” and publisher partnerships; we chose to remain independent to create a replicable playbook for future Cardano-based studios.
Our work has continued to be showcased at DreamHack Indie Dallas (2024, ~45,000 attendees), Gamescom (2024, ~320,000 attendees) where AccelByte featured us as a case study for Sony’s infrastructure, ETH Denver Arcade (2025, ~20,000 attendees), Game Developer Conference (2025, ~30,000 attendees) with sponsorship from MSI and Starforge, Momocon Invitational (2025, ~50,000 attendees), and PAX Indie Mix (2025, ~25,000 attendees). Recognition extends to the Sony Infrastructure Highlight Newsletter (2025), where AccelByte profiled Genun Games as the first indie studio delivering multiplayer at “iii” (indie that looks AAA) quality. Additionally, Ascent: Rivals has been featured on the Steam front page multiple times, organically surfacing due to strong player engagement and design appeal.
Feasibility is further validated by over 10,000 hours of organic playtesting, demonstrating both retention and scalability of the core gameplay loop. Early recognition from players and industry experts confirms that our approach resonates with traditional gamers, even without token or NFT incentives. By winning awards and attracting sponsorships from hardware leaders like MSI and Starforge, we have shown that Ascent has both the technical quality and cultural traction required for global success.
To ensure accountability, we have a transparent development roadmap, active engagement with global gaming events, and proven ability to attract partnerships with Tier-1 brands. By continuing to test at scale, refine based on player data, and leverage established industry collaborations, we validate that our approach is feasible, scalable, and aligned with both Cardano adoption goals and mainstream gamer expectations.

Milestone Title
Core Polish & Content Expansion
Milestone Outputs
Acceptance Criteria
Evidence of Completion
Delivery Month
2
Cost
75000
Progress
10 %
Milestone Title
Feature Complete Game Build
Milestone Outputs
Acceptance Criteria
Evidence of Completion
Delivery Month
3
Cost
125000
Progress
30 %
Milestone Title
Retention Systems & Social Features
Milestone Outputs
Acceptance Criteria
Evidence of Completion
Delivery Month
5
Cost
150000
Progress
50 %
Milestone Title
Deploy Global Launch and Go-to-Market Strategy
Milestone Outputs
Deploy coordinated marketing campaigns across digital platforms, tournaments, and streaming outlets in collaboration with MSI, Starforge, and automotive partners.
Host large-scale online tournaments with prize pools, in-game billboards, and brand sponsorships to amplify visibility and adoption.
Engage communities through co-marketing efforts, leveraging established partners and integrating content into esports and automotive fan cultures.
Acceptance Criteria
Campaigns achieve measurable reach through impressions, clicks, and sign-ups while successfully leveraging partner amplification strategies.
Online tournaments are executed with strong participation and stable technical performance, attracting both competitive and casual players.
Sponsorship activations from MSI, Starforge, and other brands are live in-game or through marketing channels, reaching target audiences effectively.
Evidence of Completion
Marketing campaign reports showing metrics of user acquisition, reach, and conversion rates tied directly to campaign activities.
Tournament participation data including number of players, teams, regions represented, and viewer counts from streams.
Published co-marketing materials and press coverage demonstrating brand alignment and Cardano ecosystem visibility through global campaigns.
Delivery Month
6
Cost
150000
Progress
70 %
Milestone Title
Global Beta Region Testing & Market Validation
Milestone Outputs
Acceptance Criteria
Evidence of Completion
Delivery Month
10
Cost
200000
Progress
90 %
Milestone Title
Closeout & Ecosystem Reporting
Milestone Outputs
Acceptance Criteria
Evidence of Completion
Delivery Month
12
Cost
100000
Progress
100 %
Please provide a cost breakdown of the proposed work and resources
Total Requested: 800,000 ADA (~$480,000 USD equivalent)
Art & Content Production – $72,000 (15%)
Core Development & QA – $72,000 (15%)
Marketing & User Acquisition – $336,000 (70%)
At least 70% of funding is dedicated to marketing and user acquisition, ensuring maximum visibility and adoption. As precommitted funding from the team covers the core delivery of the game, the majority of Catalyst funds will be used to gain additional players and accelerate global adoption.
Art and visual fidelity upgrades are critical for competing with mainstream indie and AA titles.
Development and QA ensure scalability, retention, and a polished gameplay experience that validates Cardano’s ability to onboard traditional gamers.
This budget positions Ascent: Rivals to scale from an award-winning indie project into a global release capable of onboarding 1 million new users to Cardano, proving adoption through a flagship game and community-driven tournaments.
How does the cost of the project represent value for the Cardano ecosystem?
This project represents exceptional value for the Cardano ecosystem because the majority of Catalyst funds are applied toward user acquisition and global adoption, rather than core development costs. Our team has already precommitted resources to deliver the game itself, which means Catalyst funds directly accelerate growth, visibility, and measurable on-chain activity.
By onboarding traditional gamers through seamless wallet creation on Steam, Xbox, and PlayStation, Ascent: Rivals converts new players into active Cardano users. Each player interaction generates recurring transactions through in-game currency transfers, tournament entries, sponsorship payouts, and billboard advertising. This creates sustained on-chain volume while proving Cardano’s scalability in a high-demand consumer environment.
Beyond transactions, the project strengthens Cardano’s enterprise credibility by showcasing Tier-1 collaborations with MSI, Starforge, Shelby, Saleen, and AccelByte, expanding Cardano’s reputation beyond finance into global gaming and entertainment. Communities also benefit through tournament-hosting tools, token-gated teams, and sponsorship systems that empower grassroots participation.
In short, Catalyst funding directly translates into new wallets, new users, high-frequency transactions, and global visibility which achieves and unrivaled eficient cost-per-user well below industry norms. This makes Ascent: Rivals a high-leverage, flagship investment for driving Cardano’s mainstream adoption.
Terms and Conditions:
Yes

Michael Yagi – CEO & Cofounder
https://www.linkedin.com/in/michaelyagi/
David Yagi – COO & Cofounder
Steven George – Developer & Cofounder
https://www.linkedin.com/in/stevenbgeorge/
Stanley Hayes – Developer & Cofounder
https://www.linkedin.com/in/stanleyhayes/
Chris Chung – Business Development & Cofounder
https://www.linkedin.com/in/christopher-j-chung/
Cliff Garvis – Developer
https://www.linkedin.com/in/cliff-garvis-5394b380/
Ming Chi – Artist
https://www.artstation.com/cmajore
Oscar – Sound
https://www.linkedin.com/in/oscar-coen/
Lars - Mascot