Last updated 2 years ago
Cardano Catalyst has a linear, siloed proposal writing and assessing process, resulting in a non-collaborative workflow.
A proposal assistant that uses game-like proposal writing & assessing experience, resulting in a proposal collaboration space that focuses on ‘quality’ over ‘quantity’.
This is the total amount allocated to Catalyst Proposal Assistant [SDA].
A proposal assistant that uses game-like proposal writing & assessing experience, resulting in a proposal collaboration space that focuses on ‘quality’ over ‘quantity’.
Founder Social Design Academy [Website] 24 yr. UX/UI [Li], Instructional Designer & Digital Governance Innovator. Funded F6: In-wallet Onboarding for ADAholders; Combining utility, education, and hospitality in a chat-like interface, making Cardano ready for family and friends
Where are we now?
The current funding rounds are stressful for proposers because it keeps them from doing their work efficently. Every three months they need to switch or disrupt their activities because there is a funding round coming up.
The linear and competition-based Catalyst process of proposal writing, assessment, and voting, silos people in the Catalyst ecosystem [1], making it even harder for groups to collaborate.
“For years, the application of user-centered and human-centered design advocated by so many has often separated people from ecosystems. Now, designers must start to address people as part of an ecosystem rather than at the center of everything. This means designing for two sets of values: personal and collective.” — Fjord Trends 2020 (Fjord, 2020) [1]
Ideascale has no built-in collaboration tools. This forces proposers to use tools like google docs and other collaborative text editors, creating a lot of extra overhead.
The outcome of this silo-ed design approach is that we separate people into groups (proposers, assessors, and voters) blocking our potential to boost collaboration between stakeholder groups. The user-centered and human-centered design doesn’t work for this kind of system, we must see people as part of the ecosystem, and not the center of everything.
“A full 80% of respondents believe systems will interact seamlessly with humans, and 78% think these systems will embrace the way humans work.” — Accenture’s Future Systems (Burden, et al., 2019) [2]
This is the main reason why we will use System Design for the Proposal Assistant, as it connects Catalyst members in meaningful ways.
Where do we want to go?
Imagine a gamified Proposal Assistant that allows you to do meaningful sessions that last 5-10min instead of weeks to progress towards a quality proposal.
UX Storyline Example - Input for an iterative design session
Note: Above is an example of input for iterative design work. By using this input to show visual design iterations to all actors in the network, we slowly progress towards a quality system.
A new Iterative Design process makes people part of the system design.
The above-mentioned process is called an Iterative Design process and it results in a proposal writing and assessment system with an interactive workflow that benefits all stakeholders at the same time. After a session, the work is done, and no artificial work, tools, or external systems need to be used to progress.
The Iterative design process tracks and rewards collaborative efforts of all actors, and combines writing, assessing & voting into one seamless experience.
The result - A stress-free safe and collaborative environment where all actors (proposer, assessor, and voters) come together, raising the participation of all stakeholder groups and driving adoption of the Cardano ecosystem.
Catalyst is in serious need of System Thinking while introducing serious play for better results.
New Incentive Models
Another important factor in creating a collaborative environment is finding proper incentive solutions. For creating an incentive structure, one or more elements in the value pyramid will be taken into consideration.
Based on the live class findings, we iterate the UI designs.
We will research the following topics for our iterative design approach using:
We believe that we can improve the user experience in the Catalyst ecosystem in the following areas:
Our research findings and our iterative design approach will play a key role in innovating the way we work as groups, how we collect feedback, and accelerate ecosystem maturity.
One of the risks that most research projects face is a lack of research subjects.
Social Design attracts curious people that want to learn and participate, therefore we have access to a lot of cognitive diversity, helping us create better software that drives adoption.
To have access to more professional proposal assessors we plan on creating a reward system to participate in research classes.
Through this reward system, we will not only be attracting research subjects from the community but also understand how dynamic reward systems play a part in the process of proposal creation and evaluation.
Approach description:
Preparation for Iterative Design Sessions:
During the first two weeks, we start the process by creating UI designs based on our understanding of the needs of proposers, assessors, and voters. Then we prepare materials for live classes, to test the UI, get feedback & understand the process of proposal creation & assessments in a distributed workflow. The next step is to invite peer groups to participate in the research. We do this through open invites on Discord, Socials, and Catalyst Town Hall.
The Iterative Design Process:
In the third week, we conduct our first live class and collect insights on how proposal creation & assessments happen in a collaborative system. We also collect feedback on the UI designs we created in the first two weeks.
Then we publicly document the feedback and process the data received during the live class.
During week 4, we use these insights to iterate the UI design, and in week 5, we take these designs back for another round of feedback.
This Iterative design process is repeated from week 3 through week 12, where we alternate Live classes & Design sessions.
Total Time for Completion: (12 weeks)
Pre-class Preparation:
Creating co-design programs:
Group A - Live Class/Research participants - Preparation
Group B - UI Design group - Iterative Design Session
Every alternate week, Group A and Group B meet in a live class/research session. After the live session, Group B creates UI designs based on the inputs received. These sessions keep alternating for 8 weeks.
Check our Proposal Assistant Budget/Roadmap spreadsheet for a precise overview.
The social design workflow for Proposal Assistant is divided into four different parts:
Iterative Design Cycles:
One-time Preparation for Iterative Design Cycles:
Pre-class Preparation:
(4 x 4sessions = 16hrs)
( 3 hours x 4 sessions = 12 hours)
Group A: Live Class Participants
Total Time/session = 75mins
75mins x 5 ~= 7 hours
Group B: Designers
25 hours/week
25 x 5 = 125 hrs
At $45/hour for instructors & Designers = $11,610
Peer Group 30: Participation rewards
A maximum of $50/research subject = $1,500
Total Budget: $ 13,110
Niels Kijf - Founder of Social Design Academy
Responsibilities: Niels - UX 3.0 Instructor | Exercise/Workflow Designer | UX&UI Designer | Partner Outreach
Niels (Master Digital Media Design, Oxford) is a social technology innovator. He started the Social Design Academy to deliver UX 3.0 education. Our current software design is still targeting the individual, yet web3 is designing shared experiences for groups, a fresh new field that needs a new educational program and technology stack. Leveling up UX into Social UX is one of the SDA missions for 2022 and beyond.
Harsha Gullapalli - UI/UX designer, Digital Storyteller & Educator
Responsibilities: Social UX Instructor Candidate | UX&UI Designer | QA
B.Tech in Production Engineering, MFA in Digital Cinema Harsha started his career in educational product design and then transitioned to UI/UX design. He is an ardent believer in collective genius and this led him to join the blockchain revolution. After having understood SDA's goals, he joined in their mission to reconfigure web3 UX and unlock the highest potential of human collaboration. He has been a part of the Cardano ecosystem for 2+ years and is a part of DAOs Love Cardano CT team for F9.
The main goal of this proposal is that an iterative design approach helps us find new directions for decentralized ecosystems, the design output is important but secondary.
We hope that we can bring a first version of the UI design together, but we might need additional funding to do so. If we can prove that we speed up innovation by using iterative design and research live classes we believe this is worth your investment.
Metrics
Success is demonstrating that using an iterative design process between live classes and design sessions creates more meaningful participation in the catalyst ecosystem.
The final UI design is the quantifiable result of the process.
By using an iterative design process that uses findings in 2-week cycles, we demonstrate to the catalyst community that we can work towards novel design approaches within weeks, instead of months or even years.
Educating the community on how social iterative design leads to compounded insights into design solutions, cost-cutting, and increasing development speed.
Introducing Catalyst UI Design Circles innovation that creates engagement and excitement around novel proposal writing solutions.
No
SDG goals:
Ensure inclusive and equitable quality education and promote lifelong learning opportunities for all
Promote sustained, inclusive and sustainable economic growth, full and productive employment and decent work for all
Build resilient infrastructure, promote inclusive and sustainable industrialization and foster innovation
Make cities and human settlements inclusive, safe, resilient and sustainable
Take urgent action to combat climate change and its impacts
Protect, restore and promote sustainable use of terrestrial ecosystems, sustainably manage forests, combat desertification, and halt and reverse land degradation and halt biodiversity loss
SDG subgoals:
Promote development-oriented policies that support productive activities, decent job creation, entrepreneurship, creativity and innovation, and encourage the formalization and growth of micro-, small- and medium-sized enterprises, including through access to financial services
Key Performance Indicator (KPI):
Universal Human Rights Index (UHRI):
#proposertoolsdg