Focus is mainly on the DeFi ecosystem. When the market turns bearish there is very little activity.
Gaming is the way to engage people and have continued growth.
OctoWars is that kind of a game world.
This is the total amount allocated to OctoWars - an upcoming TCG about deep-sea warfare between powerful octopus deities, warring over secret magics and forgotten technologies.
TCG games create a loyal and engaging communities. We are building a great gaming experience which will bring new people continuously regardless of ADA market value.
No dependencies.
While we plan to open-source useful parts as packaged/reusable code packages and also code as-is for informal exploration, the OctoWars world is a commercial project with a focus to be self-sustainable and to grow as much as possible.
The problem:
Despite the natural benefits blockchain integration provides for video games, especially card games which place maximum importance on the userâs ownership of cards, blockchain-based games currently have difficulty competing in the broader gaming market.
Our approach:
We will develop a true online trading card game experience that will rival the largest games in the genre, with a deep interactive world filled with massive multiplayer social elements similar to those found in roleplaying games.Â
With social elements in the forefront, and a complex alien world with its own lore, history and mythology in the background, OctoWars aims to inspire a sense of awe and adventure few games can match.Â
In addition, careful balancing and ground-up redesign of how trading card games play will offer a highly competitive experience expanded upon with player guilds and tournaments, complemented by a cooperative boss raid system tied to an explorable world map, creating an experience which transcends the relatively compact genre of card games.Â
This is all possible thanks to blockchain-based technology, allowing us to provide players with true ownership over their own cards and certain other assets in the game world. An open market will make it possible for players to freely trade or sell their in-game belongings.
Engagement and impact:
The target audience is primarily PC gamers, especially those with an interest in card games. The expected audience is expanded by board gamers and members of the Cardano ecosystem who may find interest in branching
This Proposal:
If this proposal is granted the requested funding we will bring the TCG (combat mode) part of the game online in a prototype form with a goal of being playable.
More about the project:
The complete ruleset for the game is available in the form of a manual:
OctoWars Manual - Public Version.docx
A primarily visual showcase of the gameâs identity is available in the form of a presentation:
Our project aims to compete with other popular entries in the genre of online card games, all while using blockchain technology to provide true ownership over in-game assets (primarily cards) to players.
This way, we will attract gamers who were previously uninterested in Cardano.
By requiring all players to own a crypto wallet, we will directly introduce our playerbase to the Cardano ecosystem. Our focus on social gameplay elements will create another sub-community within the Cardano ecosystem, not only increasing the number of people in the ecosystem, but also opening it up further to gamers who might not already have blockchain related interests.
Aljosa (main applicant) is a senior developer with team lead and product owner experience, capable of building an end-to-end solution by himself.
He has extensive experience in both backend and frontend development and a strong focus on Python/Django and JavaScript/React.
Deck building
Based on cards available (Core & Free set) the players need to be able to build the deck(s) to enter combat.
Milestone outputs: Functionality on the demo website
Acceptance criteria: End user can create a deck
Evidence of milestone completion: Video walk-through
Combat - Creatures
Implement gameplay which is based only on creatures and their attach/health.
Milestone outputs: Updated functionality on the demo website
Acceptance criteria: End users can start and finish a combat with their creature-only decks
Evidence of milestone completion: Video walk-through
Combat - Spells
Implement in-game spells to enable more advanced strategies.
Milestone outputs: Updated functionality on the demo website
Acceptance criteria: End users can start and finish a combat with decks which include most of the cards
Evidence of milestone completion: Video walk-through
Combat - full functionality
Implement full combat functionality, prototype should be fully playable at this point.
Milestone outputs: Updated functionality on the demo website
Acceptance criteria: End users can start and finish a combat with their decks
Evidence of milestone completion: Video walk-through
Bug fixes and UI/UX improvements
We plan a bare bones UI for the prototype but we do want to enable a good UX in line with this UI.
Any bugs preventing normal gameplay should be fixed at this point.
Milestone outputs: Updated functionality on the demo website
Acceptance criteria: List of bug fixes and changes
Evidence of milestone completion: Video walk-through
Our goal is to have the final milestone dedicated to "Project Close-out Report and Project Close-out Video (PCR and PCV)".
Aljosa Mohorovic will do the development.
https://www.linkedin.com/in/aljosamohorovic/
All the resources will be used by developer to do the coding and related tasks (documentation, releases, etc.)
Our project represents an advertisement of the Cardano ecosystem to the gaming market, via its use of blockchain technology and requirement of a wallet in order to play.
If the project gains any momentum it will create an active community which will keep end users in Cardano ecosystem even during bear market.