Last updated 2 years ago
Writing and drawing are seen as single person activity, what could be the result of a collaborative piece?
Build a platform to create a gamified experience to write and illustrate game-book tales in a collaborative way using the blockchain.
This is the total amount allocated to Tales In The Blocks|Collab-writing.
"Tales in the Blocks" is a collaborative game-book writing tool that allows users to write and illustrate game-book tales using the blockchain to store the content.
Each tale is the product of the content submitted by users, who can add their sentences to the current tale or illustrate the sentences already submitted.
Each tale contains countless other stories: just like in game books, for each sentence already present in a tale, the user can send an alternative, creating a new branch in the tale that other users can decide to continue.
Each alternative sentence can be voted on by users and the most popular ones make up the main tale that is presented upon access to the website.
The user, when sending a sentence, has the ability to generate a unique NFT to collect.
Each sentence can also be voted as the end of the tale: once a particular threshold is reached ( determined by the number of users involved) the tale ends and a limited number of NFTs are generated linked to a PDF that includes all the branches and illustrations collected.
At this point a new tale is initialized.
The website will be a simple viewer of the data saved on the blockchain on the basis of the protocol developed for the Dapp: all the tales will be written, forever, and in an immutable way on the Cardano blockchain!
The project is already extensively developed: the user interface is almost complete and the features illustrated are largely already developed and usable.
It is possible to access two previews:
User experience
Upon accessing the site, the user can view the current tale, exploring the various branches and various illustrations. A number of actions are available:
Technical Specs
The development consists of three main parts:
The generated NFTs will be stored on IPFS.
Marketing and product launch
After the product's public launch a social media marketing campaign will be conducted (mainly on Twitter, Reddit, Telegram, Discord), advertising a "promotional tale" that will be created on purpose to highlight the potential of the product.
Each sentence and illustration addition will be published on social media channels and the related NFT generated will be given away to followers.
Possible Risks
When we thought about this dApp for the first time, ADA price was not so high, so we ignored that the cost to submit any action to the dApp can be too high for the average user.
In the current design this could be a potential big limitation for the dissemination of the project among users, but unfortunately the minimum ADA per transaction it's something defined in the protocol which cannot be circumvented.
As a first solution to address this problem we'll integrate a direct connection of the Dapp to Nami wallet and Gamechanger wallet, allowing users to submit the transactions with metadata directly from their wallet, paying only the transaction fee (~0.25 ADA with the avg metadata). It will not be possible to purchase the NFT of the sentence or the illustration using this method.
In case we still encounter such a problem after development, we plan to research an alternative system, really similar to what is done by Atala Prism now.
Basically, the idea is to create a "centralized" sidechain during the tale creation, allowing users to submit sentences and illustrations for free and using a cryptographic mechanism, confirm the integrity of all the content submitted. The Dapp engine will submit content in the blockchain in chunks, maintaining the integrity and verifiability and reducing the cost for the final user.
This solution moves away from the initial idea of using the site only as a "viewer" for stories written on the blockchain, but it seems to us an excellent compromise between usability for users and the immutability of the stories.
In case of need this approach will be expanded and a research will be published as a deliverable.
Future development (not included in proposal)
In the future we would like to expand the basic concept of the dApp to target specific market segments, for example:
Roadmap
Expected launch date:
3 months from the end of governance stage
May 2022
Budget breakdown
Avg hourly rate for Development and Design: 40$/hour
Total: $9960
Detailed Experience
Dehlic is a software agency born in Italy in 2012 by the initiative of Lucio Baglione.
Through the continuous research and experimentation of new technologies, frameworks and languages, it focuses its attention on the world of web and mobile applications.
Working in close synergy with communication and design studies (such as Macsiotti, Atto, ParcoStudio, The Clocksmiths, Alvvino, Accapiu), it has as a priority objective to grasp even the smallest details of the idea that emerged in the design phase, in order to implement in the most coherent way.
The strong belief that software, instead of placing only technical limitations, should be a tool for achieving the highest level of satisfaction of needs, supports its work every day.
In more than 9 years of activity it has made products for Max&Co, FILA, Furla, Emergency, BancaEtica, Politecnico Di Milano and many others.
Atto is a visual design and communication studio born in Milan in 2013 through the partnership of two professional graphic designers.
Sara Bianchi and Andrea Zambardi, with the help of Irene Pinatto, design graphics, both on paper and in the digital world; draw artwork for books and catalogues; imagine identities for cultural entities and businesses; love research and are committed to self-publishing; teach at CFP Bauer, Domus Academy, NABA, Scuola Politecnica di Design; love processes, materials and techniques of printing; have a Risograph in their studio; develop workshops; draw illustrations and patterns; create typefaces; make animations; build websites.
They always work in close collaboration with their clients, establishing themselves as active parts of the process that begins – and takes shape – even before the design phase: they analyze the ever-changing themes and objects that are at the center of the requests; they model their visual and formal coherence to provide a value proposal to the clients; they are committed to providing design responses that offer a semantic, as well as visual, value.
They work with care, skill, professionalism and passion. They offer a design service that goes beyond visual communication, thanks to the professionals in constant collaboration with the studio in developing and implementing websites, writing and revising texts – from books to social media – and setting up locations designed for different purposes – from commercial display to installation.
Above all, they are convinced that culture generates culture.
KPIs
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-Dehlic +9 years experience in Web/Mobile development
-Atto 8 years communication studio (founders +13 years experience in design&branding)